Trevor rightly pointed out that Lake Rotoiti is mostly white or full of digital noise instead of looking like a lake. This was caused by reflections off the water and light bouncing and artefacting in the lens. I ignored it because I assume it will be masked out like the ocean is. It doesn’t look great so I’ve cleaned it up and put it into a small patch.
I’ve gone back and thrown in some deep blue borrowed from Lake Rotoroa next door. Here’s the results:
You can download this patch here. Just throw the files into the texture folder for the tile -42+172. You will need to copy over the old files.
Thanks to those that have donated! It’s very much appreciated. If you like what you see in this package you can pay whatever you consider fair value here.
Categories: Flight Simulation