Author Archives

DCS flyer / ARMA grunt

  • The mechanics of Mechanics Bay

    I’ve been browsing through dozens of airfields to quickly see if I can find problems that will haunt me in the new release. Things like a sudden step half way through a runway, are really hard to catch, but totally… Read More ›

  • Northlands Kaikohe- NZKO

    The current NZKO is misaligned by hundreds of metres which makes it a terrible sloped airport up the side of a hill. There is a gateway airport that fixes this and does a basic job of putting objects into the… Read More ›

  • Wonky runways patchwork

    I had a weird issue at NZFH – Fox Glacier’s airfield that seems to be used by a tour company. It had a couple of really steep hockey stick jumps in the middle. I thought I had screenshot it, but… Read More ›

  • A quick look at Flat Point

    Here’s another fix locked in: I don’t think Flat Point is in X-Plane natively, but there is a mod for it here. If there are any urgent issues that need fixing in the ortho – let me know, and I’ll… Read More ›

  • Thames is a bit too mainstream for me

    I’ve been looking at the airports around the Coromandel again, particularly since I land at Whitianga and Thames a lot with Flight Simulator Economy. One thing that has always annoyed me is the hard cut that occurs when rivers hit… Read More ›

  • Chatham Islands!

    An X-Plane community member, Chris messaged me the other day to highlight their scenery for the Chatham Islands. The scenery can be found here. The scenery itself doesn’t come with any ortho, so users have been adding their own. To… Read More ›

  • Gisborne again

    Not a huge amount of work for this update. Gisborne has been updated to 2017 imagery which fixes a lot of discolouration. I’ve also added a mask to the harbour, around the outer side at least. I can’t get too… Read More ›

  • Water you lookin’ at?

    I slowly lost my mind yesterday and probably spent a couple of hours last night trying to recreate the masks for the whole of New Zealand that included more coastline. As you can see above, the mask looks horribly broken… Read More ›

  • It’s not a mask, it’s a coughy filter

    I’ve gone through a few areas and unmasked the water ways to make them a bit more immersive. It’s funny, because doing this doesn’t really add any size to the scenery, as the imagery is already there, X-Plane is just… Read More ›

  • Water way to go…

    Another area of focus has been to improve some of the harbours that have airports. Currently in X-Plane these are often masked out and become deep blue sea straight off the shoreline. The new scenery will improve this in areas…. Read More ›